using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
byte b1 = (byte)textBox1.Text[0];
byte b2 = (byte)(textBox1.Text[1] + 1);
byte[] by = new byte[b2 - b1];
for (int i = 0; i < (b2 - b1); i++)
{
by[i] = (byte)(b1 + i);
}
string c = Encoding.UTF8.GetString(by);
string s = "";
for (int i = 0; i < c.Length; i++)
{
s = s + "\r\n" + "if (by == '" + c.Substring(i, 1) + "') s += \"" + c.Substring(i,1) + "\";";
}
textBox2.Text = s;
this.Text = textBox1.Text[0] + "~" + textBox1.Text[1] + " 計" + c.Length + "文字";
}
}
}
************************
とりあえず動作優先コーディング時間優先なのでところどころ変な動きする
0 件のコメント:
コメントを投稿